Incarnation of Morocc I
Threat is guidance, not a level lock. After the account door, Threat 100+ always consumes one specific or Wild Mini-Boss Pass, including on a loss.
Stat block
- HP
- 786,622
- Attack
- 3,548–4,337
- Defense
- 47
- MDEF
- 53
- Character XP at entry
- 3,936,688
Normal difficulty, solo, before personal XP bonuses. The party shares the kill reward. This is separate from the boss’s sealed chest.
This boss’s entry level has changed. Historical chest-versus-hunting valuations are not presented as current measurements.
Boss Infusion proof bundle: this sealed chest awards a weighted ×1–6 Fragment of Darkness. Normal Forge projects do not require it. View proof material
What drops here4
Every chance below is the real one: what the game rolls after its own multipliers, not the number printed in the table it came from. The dimmed chances are thinned: valuable loot is rolled less often than its table prints.
| Item | Chance | Sells for |
|---|---|---|
| Brigan | 49% | 373Z |
| Crystal of Darkness | 10.0% | 5Z |
| High end-game class-fit gear | 2.2% | – |
| Elunium | 1.6% | 550Z |