PvE
A level 1 to 200 journey built around authored encounters, repeatable expeditions, the Endless Tower, personal mastery, guild competition, and one world campaign everyone can move forward.
Play PvE→Choose your adventureOne connected progression, with a clear place for every kind of player.
Journey
Open Adventure → Journey for bounties, expeditions, world incursions, the Endless Tower, and your records. The overview keeps your level stages and weekly progress together.
4 level stagesWeekly RenownTower records Open system guide→Bounty Board
Choose creatures that carry the materials the world needs, then hunt with a personal loot, experience, or damage bonus.
Daily hand3 active targetsShared orders Open system guide→Abyssal Delves
Choose an expedition for your level, set its route and plan, and carry your roster through a continuous chain of rooms to the final guardian.
Level-based expeditionsRoute and plan choicesFinal guardians Open system guide→Endless Tower
Five hundred authored floors, each its own place with its own rule, and past them a climb that never runs out of tower.
500 floorsThen endlessPermanent progress Open system guide→World Incursions
Every hunt can help reveal the breach, break the siege, and open a multi-stage cathedral finale for the whole community.
3 campaign phasesAny level helpsWeekly cache Open system guide→Guild Commanders
Spend your personal weekly entries with a guild party, then push an escalating Commander for the guild’s best score.
2 entries per memberAlways openTop-three podium Open system guide→