Incarnation of Morocc III

Threat 200 Pass only Stat block

Threat is guidance, not a level lock. After the account door, Threat 100+ always consumes one specific or Wild Mini-Boss Pass, including on a loss.

Stat block

HP
1,058,624
Attack
4,003–4,892
Defense
50
MDEF
38
Character XP at entry
5,691,608

Normal difficulty, solo, before personal XP bonuses. The party shares the kill reward. This is separate from the boss’s sealed chest.

This boss’s entry level has changed. Historical chest-versus-hunting valuations are not presented as current measurements.

What drops here5

Every chance below is the real one: what the game rolls after its own multipliers, not the number printed in the table it came from. The dimmed chances are thinned: valuable loot is rolled less often than its table prints.

Item Chance Sells for
Cyfar 35% ×2.2 386Z
Fragment of Darkness 30% ×2.2 250Z
Crystal of Darkness 10.0% ×2.2 5Z
Oridecon 1.6% ×2.2 550Z
High end-game class-fit gear 1.4%