Assassin_Cross

Assassin_Cross

Transcendent jobs FistDagger1hSword1hAxeKatar

Skill tree

← Assassin

Skills27

Skills Effect Max level
First Aid Patches you up for 5% of your health. Once every 20s. 1
Double Attack Passive: 50% chance to strike twice with a Dagger. 10
Improve Dodge Passive: +15 FLEE. 10
Steal Steals an item from the target. 10
Hiding Requires: Steal 5 Vanishes when badly hurt. Monsters lose you, and it comes back out fighting. 10
Envenom 100% weapon damage, Poison property, -25% target DEF, for 60s. The status lands 50% of the time, not every cast. 10
Detoxify Requires: Envenom 3 Cures a party member who is poisoned. 1
Sand Attack 130% weapon damage, Earth property, blinds the target, which then sees only its own cell, for 30s. The status lands 20% of the time, not every cast. 1
Back Slide Leaps 5 cells back when hurt in melee. 1
Find Stone Picks up a stone to throw. Stone Fling needs one. 1
Stone Fling deals 50 damage, spends one Stone, so Find Stone needs a slot too, stuns the target, for 5s. The status lands 3% of the time, not every cast. 1
Righthand Mastery When you hold a weapon in each hand, your main hand keeps 100% of its damage instead of the raw split. 5
Lefthand Mastery Requires: Righthand Mastery 2 When you hold a weapon in each hand, your off hand keeps 80% of its damage instead of the raw split. 5
Katar Mastery Passive: +30 ATK with a Katar. 10
Cloaking Requires: Hiding 2 Vanishes when badly hurt. Monsters lose you, and it comes back out fighting. 10
Sonic Blow Requires: Katar Mastery 4 800% weapon damage over 8 hits, a 30% chance to stun for 5s. 10
Grimtooth Requires: Cloaking 2, Sonic Blow 5 200% weapon damage, splashes 1 cell, applies a status. 5
Enchant Poison Requires: Envenom 1 Buff on the party: weapon becomes Poison, Weapon hits have a 7.5% chance to apply for 100s. for 165s. 10
Poison React Requires: Enchant Poison 3 A stance held for 60s. A poison-element monster’s blow does not land at all, and any blow you take has a 50% chance of answering with Envenom. 5 answers, then the stance is spent. 10
Venom Dust Requires: Enchant Poison 5 Lays a trap. It waits up to 50s, and springs on the first monster to touch it: poisons it, -25% target DEF for 60s (50% chance). 10
Venom Splasher Requires: Poison React 5, Venom Dust 5 1000% weapon damage, splashes 2 cells, never misses, only on targets already below 75% health, never on a boss, a 100% chance to poison for 60s. 10
Sonic Acceleration Adds 10% to Sonic Blow’s damage and 50 points of hit rate to it. 1
Throw Venom Knife 100% weapon damage, a 100% chance to poison for 60s. 1
Advanced Katar Mastery Requires: Double Attack 5, Katar Mastery 7 Passive: +10% attack power with a Katar. 5
Enchant Deadly Poison Buff on you: +10% attack power for 60s. 5
Soul Destroyer Requires: Double Attack 5, Cloaking 3, Enchant Poison 6, Envenom 5 1000% weapon damage. 10
Meteor Assault Requires: Righthand Mastery 3, Katar Mastery 5, Sonic Blow 5, Soul Destroyer 1 100% weapon damage, splashes 2 cells, a 55% chance to stun for 5s. 10

Learnable, and not castable3

Still in development. This skill cannot be learned or cast in the current build.

Basic Skill Call Baby Create Deadly Poison