Professor
Professor
Transcendent jobs FistDaggerStaffBook2hStaff
Skill tree
Skills37
| Skills | Effect | Max level |
|---|---|---|
| First Aid | Patches you up for 5% of your health. Once every 20s. | 1 |
| Increase SP Recovery | Passive: +30 SP and +2% of max SP every 10s. | 10 |
| Sight | Lights the ground around you for 10s. It grants nothing on its own: it is the state Sightrasher needs before it can be cast. | 1 |
| Napalm Beat | 170% magic damage, Ghost property, splashes 1 cell. | 10 |
| Safety Wall Requires: Napalm Beat 7, Soul Strike 5 | Buff on you: blocks 11 melee hits outright for 50s. | 10 |
| Soul Strike Requires: Napalm Beat 4 | 100% magic damage x5 hits, Ghost property. | 10 |
| Cold Bolt | 100% magic damage x10 hits, Water property. | 10 |
| Frost Diver Requires: Cold Bolt 5 | 200% magic damage, Water property, -50% target DEF, +25% MDEF, freezes the target, for 30s. The status lands 65% of the time, not every cast. Any blow ends it early. | 10 |
| Stone Curse | Debuff: -50% target DEF, +25% MDEF, turns the target to stone, for 5s. Lands 60% of the time, not every cast. Any blow ends it early. | 10 |
| Fire Ball Requires: Fire Bolt 4 | 170% magic damage, Fire property, splashes 2 cells. | 10 |
| Fire Wall Requires: Fire Ball 5, Sight 1 | 50% magic damage, Fire property, splashes 3 cells. | 10 |
| Fire Bolt | 100% magic damage x10 hits, Fire property. | 10 |
| Lightning Bolt | 100% magic damage x10 hits, Wind property. | 10 |
| Thunderstorm Requires: Lightning Bolt 4 | 80% magic damage x10 hits, Wind property, splashes 2 cells. | 10 |
| Energy Coat | Wraps you in mana for 300s: every blow you take is cut by up to 30%, falling to 6% as your mana empties, and each one drains a little more of it. | 1 |
| Earth Spike Requires: Endow Quake 1 | 100% magic damage x5 hits, Earth property. | 5 |
| Heaven's Drive Requires: Earth Spike 1 | 100% magic damage x5 hits, Earth property, splashes 2 cells. | 5 |
| Study | Passive: +30 ATK, +5% attack speed with a Book. | 10 |
| Free Cast | Lets you keep walking toward your target while a spell is in the air, at 80% of your pace. Without it, casting roots you to the spot. | 10 |
| Hindsight Requires: Free Cast 4 | For 390s, every ordinary attack has a 25% chance to throw Frost Diver level 1 of its own. | 10 |
| Endow Blaze Requires: Fire Bolt 1, Study 5 | Buff on the party: weapon becomes Fire for 1800s. | 5 |
| Endow Tsunami Requires: Cold Bolt 1, Study 5 | Buff on the party: weapon becomes Water for 1800s. | 5 |
| Endow Tornado Requires: Lightning Bolt 1, Study 5 | Buff on the party: weapon becomes Wind for 1800s. | 5 |
| Endow Quake Requires: Stone Curse 1, Study 5 | Buff on the party: weapon becomes Earth for 1800s. | 5 |
| Dragonology Requires: Study 9 | Passive: +3 INT, +20 ATK vs Dragon, +20% damage taken from Dragon. | 5 |
| Volcano Requires: Endow Blaze 2 | Buff on the party: +20% Fire damage for 300s. | 5 |
| Deluge Requires: Endow Tsunami 2 | Buff on the party: +20% Water damage for 300s. | 5 |
| Whirlwind Requires: Endow Tornado 2 | Buff on the party: +20% Wind damage for 300s. | 5 |
| Hocus-pocus Requires: Hindsight 5 | Draws one spell at random from 123 and casts it at level 10, free of whatever that spell would normally cost. Two Yellow Gemstones a throw. | 10 |
| Indulge Requires: Increase SP Recovery 1 | Spend 10% of maximum HP to restore SP equal to 50% of HP spent; cannot reduce HP below 1. | 5 |
| Soul Exhale | Transfers up to the cast SP cost plus 4 SP per Character Level from your remaining SP to a party member; never creates SP. | 1 |
| Soul Siphon | 1000% magic damage. | 5 |
| Mind Breaker Requires: Increase SP Recovery 3, Soul Siphon 1 | Debuff: -60% INT, +20% target ATK, for 30s. | 5 |
| Foresight Requires: Study 5, Free Cast 5, Hindsight 1 | Buff on you: the next 5 completed spells take 50% less time to cast. | 1 |
| Blinding Mist Requires: Deluge 2, Whirlwind 2 | Buff on the party: -75% damage from range for 20s. | 1 |
| Fiber Lock Requires: Dragonology 4 | Debuff: -30 target FLEE, slows the target, for 16s. | 1 |
| Double Casting Requires: Hindsight 1 | Buff on you: +80% Fire Bolt damage, +80% Cold Bolt damage, +80% Lightning Bolt damage for 90s. | 5 |
Learnable, and not castable13
Still in development. This skill cannot be learned or cast in the current build.