Frus
What an hour here pays
| Party | Experience / hour | Gold / hour |
|---|---|---|
| in shop stock | 1,917,660 | 709,600 |
| well equipped | 5,268,410 | 1,900,314 |
How these were measured. Played, not calculated: 30 minutes on Normal, 5 seeds, the median reported. A party of 3 (Knight, Priest, Wizard) at each ground's own gate level. Your own party, level and gear will move both figures. Measured September 16, 2026.
It fields1
What drops here6
Every chance below is the real one: what the game rolls after its own multipliers, not the number printed in the table it came from. The dimmed chances are thinned: valuable loot is rolled less often than its table prints.
| Item | Chance | Sells for |
|---|---|---|
| Rune of Darkness | 100% | 1,263Z |
| Brigan | 69% | 373Z |
| Red Gemstone | 69% | 300Z |
| Rough Elunium | 34% | 325Z |
Equipment pools below show the gear you can pursue on this ground, not a chance for each monster kill. More monsters do not multiply equipment-find frequency. Difficulty changes its grade and affix quality.
| Item | Sells for |
|---|---|
| High end-game class-fit gear | – |
| Frus Card | 10Z |
The four difficulties
| Difficulty | HP | Attack | Average monsters a clear | Experience | Loot |
|---|---|---|---|---|---|
| Normal | ×1 | ×1 | 38 | ×1 | ×1 |
| Hard | ×1.6 | ×1.5 | 68.4 | ×1.3 | ×1.205 |
| Nightmare | ×2.2 | ×2.1 | 98.8 | ×1.95 | ×1.818 |
| Hell | ×3 | ×3 | 133 | ×3.35 | ×3 |
Totals include finale elites. Decimal totals are averages of integer monster rolls, not fractional enemies; tutorial events and summoned reinforcements are excluded.