Jing Guai

Gate 172 10 waves Wave-ten boss Jing Guai

What an hour here pays

Party Experience / hour Gold / hour
in shop stock 374,032 65,798
well equipped 990,079 226,482

How these were measured. Played, not calculated: 30 minutes on Normal, 5 seeds, the median reported. A party of 3 (Knight, Priest, Wizard) at each ground's own gate level. Your own party, level and gear will move both figures. Measured September 16, 2026.

It fields4

Iron Fist Level 47 Firelock Soldier Level 47 Plasma Level 47 Jing Guai Level 48 Wave-ten boss

What drops here21

Every chance below is the real one: what the game rolls after its own multipliers, not the number printed in the table it came from. The dimmed chances are thinned: valuable loot is rolled less often than its table prints. A wave draws at random from the monsters listed above, so a chance here is per kill on the ground, and an item only some of them carry falls that much less often. The fraction beside a chance is how many carry it.

Item Chance Sells for
Tail of Steel Scorpion 15% ×2.2 1 of 4 274Z
Iron 14% ×2.2 2 of 4 50Z
Tiger Panty 14% ×2.2 1 of 4 149Z
Large Jellopy 3.9% ×2.2 1 of 4 420Z
Iron Ore 1.8% ×2.2 1 of 4 25Z
Little Ghost Doll 1.2% ×2.2 1 of 4 605Z
Yam 0.85% ×2.2 1 of 4 90Z
Rough Elunium 0.70% ×2.2 1 of 4 325Z
Panacea 0.70% ×2.2 1 of 4 250Z
Steel 0.50% ×2.2 1 of 4 500Z
Blue Gemstone 0.28% ×2.2 1 of 4 300Z
Scell 0.24% ×2.2 1 of 4 80Z
Green Live 0.11% ×2.2 1 of 4 500Z
Yellow Herb 0.097% ×2.2 1 of 4 20Z
Gift Box 0.028% ×2.2 1 of 4 500Z
2carat Diamond 0.0056% ×2.2 1 of 4 12,500Z

Equipment pools below show the gear you can pursue on this ground, not a chance for each monster kill. More monsters do not multiply equipment-find frequency. Difficulty changes its grade and affix quality.

The four difficulties

Difficulty HP Attack Average monsters a clear Experience Loot
Normal ×1 ×1 38 ×1 ×1
Hard ×1.6 ×1.5 68.4 ×1.3 ×1.205
Nightmare ×2.2 ×2.1 98.8 ×1.95 ×1.818
Hell ×3 ×3 133 ×3.35 ×3

Totals include finale elites. Decimal totals are averages of integer monster rolls, not fractional enemies; tutorial events and summoned reinforcements are excluded.