Lava Golem

Gate 146 Recommended Levels 146–148 10 waves Wave-ten boss Lava Golem

Enemies and rewards scale up to Level 148; this field stays replayable afterward.

Character XP at entry

Ordinary kill
34,519
Elite kill
174,164

Normal difficulty, solo, before personal XP bonuses. Party members share the XP pot. Higher encounter levels and difficulties change the reward.

Hourly income for the current encounter has not been measured yet. Historical lower-level rates are not shown as current estimates.

It fields2

Fire Imp Lava Golem Wave-ten boss

What drops here9

Every chance below is the real one: what the game rolls after its own multipliers, not the number printed in the table it came from. The dimmed chances are thinned: valuable loot is rolled less often than its table prints. A wave draws at random from the monsters listed above, so a chance here is per kill on the ground, and an item only some of them carry falls that much less often. The fraction beside a chance is how many carry it.

Item Chance Sells for
Lava 22% ×2.2 1 of 2 554Z
Burning Heart 18% ×2.2 1 of 2 462Z
Burning Hair 14% ×2.2 1 of 2 487Z
White Herb 13% ×2.2 1 of 2 60Z
Live Coal 11% ×2.2 1 of 2 319Z
Ice Fireworks 0.097% ×2.2 1 of 2 10Z

Equipment pools below show the gear you can pursue on this ground, not a chance for each monster kill. More monsters do not multiply equipment-find frequency. Difficulty changes its grade and affix quality.

The four difficulties

Difficulty HP Attack Average monsters a clear Experience Loot
Normal ×1 ×1 38 ×1 ×1
Hard ×1.6 ×1.5 68.4 ×1.3 ×1.205
Nightmare ×2.2 ×2.1 98.8 ×1.95 ×1.818
Hell ×3 ×3 133 ×3.35 ×3

Totals include finale elites. Decimal totals are averages of integer monster rolls, not fractional enemies; tutorial events and summoned reinforcements are excluded.