Phendark

Gate 91 10 waves Wave-ten boss Phendark

What an hour here pays

Party Experience / hour Gold / hour
in shop stock 1,477,962 268,054
well equipped 3,929,469 892,948

How these were measured. Played, not calculated: 30 minutes on Normal, 5 seeds, the median reported. A party of 3 (Knight, Priest, Wizard) at each ground's own gate level. Your own party, level and gear will move both figures. Measured September 16, 2026.

It fields3

Rybio Level 71 Loli Ruri Level 71 Phendark Level 73 Wave-ten boss

What drops here16

Every chance below is the real one: what the game rolls after its own multipliers, not the number printed in the table it came from. The dimmed chances are thinned: valuable loot is rolled less often than its table prints. A wave draws at random from the monsters listed above, so a chance here is per kill on the ground, and an item only some of them carry falls that much less often. The fraction beside a chance is how many carry it.

Item Chance Sells for
Tongue 44% ×2.2 2 of 3 264Z
Bat Cage 28% ×2.2 1 of 3 440Z
Striped Sock 16% ×2.2 1 of 3 460Z
White Herb 12% ×2.2 2 of 3 60Z
Black Cat Doll 4.4% ×2.2 1 of 3 720Z
Oridecon 1.4% ×2.2 2 of 3 550Z
Elunium 0.55% ×2.2 1 of 3 550Z
2carat Diamond 0.16% ×2.2 1 of 3 12,500Z
Izidor 0.16% ×2.2 1 of 3 250Z
Executioner's Mitten 0.040% ×2.2 2 of 3 2,250Z
Necklace of Oblivion 0.032% ×2.2 1 of 3 1Z
Loki's Whispers 0.0032% ×2.2 1 of 3 10Z

Equipment pools below show the gear you can pursue on this ground, not a chance for each monster kill. More monsters do not multiply equipment-find frequency. Difficulty changes its grade and affix quality.

The four difficulties

Difficulty HP Attack Average monsters a clear Experience Loot
Normal ×1 ×1 38 ×1 ×1
Hard ×1.6 ×1.5 68.4 ×1.3 ×1.205
Nightmare ×2.2 ×2.1 98.8 ×1.95 ×1.818
Hell ×3 ×3 133 ×3.35 ×3

Totals include finale elites. Decimal totals are averages of integer monster rolls, not fractional enemies; tutorial events and summoned reinforcements are excluded.