Rata

Gate 106 Recommended Levels 106–107 10 waves Wave-ten boss Rata

Enemies and rewards scale up to Level 107; this field stays replayable afterward.

Character XP at entry

Ordinary kill
10,582
Elite kill
53,391

Normal difficulty, solo, before personal XP bonuses. Party members share the XP pot. Higher encounter levels and difficulties change the reward.

Hourly income for the current encounter has not been measured yet. Historical lower-level rates are not shown as current estimates.

It fields1

Rata Wave-ten boss

What drops here4

Every chance below is the real one: what the game rolls after its own multipliers, not the number printed in the table it came from. The dimmed chances are thinned: valuable loot is rolled less often than its table prints.

Item Chance Sells for
Unripe Acorn 50% ×2.2
Acorn 50% ×2.2 49Z
Dark Piece 5.0% ×2.2 500Z

Equipment pools below show the gear you can pursue on this ground, not a chance for each monster kill. More monsters do not multiply equipment-find frequency. Difficulty changes its grade and affix quality.

Item Sells for
Transcendent class-fit gear

The four difficulties

Difficulty HP Attack Average monsters a clear Experience Loot
Normal ×1 ×1 38 ×1 ×1
Hard ×1.6 ×1.5 68.4 ×1.3 ×1.205
Nightmare ×2.2 ×2.1 98.8 ×1.95 ×1.818
Hell ×3 ×3 133 ×3.35 ×3

Totals include finale elites. Decimal totals are averages of integer monster rolls, not fractional enemies; tutorial events and summoned reinforcements are excluded.