Toucan

Gate 199 10 waves Wave-ten boss Toucan

What an hour here pays

Party Experience / hour Gold / hour
in shop stock 270,305 38,520
well equipped 840,338 214,172

How these were measured. Played, not calculated: 30 minutes on Normal, 5 seeds, the median reported. A party of 3 (Knight, Priest, Wizard) at each ground's own gate level. Your own party, level and gear will move both figures. Measured September 16, 2026.

It fields3

Curupira Level 68 Goat Level 69 Toucan Level 70 Wave-ten boss

What drops here15

Every chance below is the real one: what the game rolls after its own multipliers, not the number printed in the table it came from. The dimmed chances are thinned: valuable loot is rolled less often than its table prints. A wave draws at random from the monsters listed above, so a chance here is per kill on the ground, and an item only some of them carry falls that much less often. The fraction beside a chance is how many carry it.

Item Chance Sells for
Antelope Horn 19% ×2.2 1 of 3 336Z
Green Herb 18% ×2.2 1 of 3 5Z
Empty Bottle 16% ×2.2 1 of 3 3Z
Talon 11% ×2.2 1 of 3 10Z
Antelope Skin 10% ×2.2 1 of 3 378Z
Meat 9.7% ×2.2 1 of 3 25Z
Yellow Herb 8.5% ×2.2 2 of 3 20Z
Cyfar 4.5% ×2.2 1 of 3 386Z
Blue Herb 3.4% ×2.2 2 of 3 30Z
Tiger Panty 2.1% ×2.2 1 of 3 149Z
Red Herb 1.6% ×2.2 1 of 3 9Z
Rough Elunium 1.0% ×2.2 1 of 3 325Z
Emveretarcon 0.042% ×2.2 1 of 3 500Z

Equipment pools below show the gear you can pursue on this ground, not a chance for each monster kill. More monsters do not multiply equipment-find frequency. Difficulty changes its grade and affix quality.

Item Sells for
High end-game class-fit gear
Goat Card 10Z

The four difficulties

Difficulty HP Attack Average monsters a clear Experience Loot
Normal ×1 ×1 38 ×1 ×1
Hard ×1.6 ×1.5 68.4 ×1.3 ×1.205
Nightmare ×2.2 ×2.1 98.8 ×1.95 ×1.818
Hell ×3 ×3 133 ×3.35 ×3

Totals include finale elites. Decimal totals are averages of integer monster rolls, not fractional enemies; tutorial events and summoned reinforcements are excluded.