Wickebine Tres

Gate 192 10 waves Wave-ten boss Wickebine Tres

What an hour here pays

Party Experience / hour Gold / hour
in shop stock 1,269,097 184,126
well equipped 3,727,546 584,300

How these were measured. Played, not calculated: 30 minutes on Normal, 5 seeds, the median reported. A party of 3 (Knight, Priest, Wizard) at each ground's own gate level. Your own party, level and gear will move both figures. Measured September 16, 2026.

It fields4

Laurell Weinder Level 61 Hodremlin Level 61 Uzhas Level 61 Wickebine Tres Level 62 Wave-ten boss

What drops here17

Every chance below is the real one: what the game rolls after its own multipliers, not the number printed in the table it came from. The dimmed chances are thinned: valuable loot is rolled less often than its table prints. A wave draws at random from the monsters listed above, so a chance here is per kill on the ground, and an item only some of them carry falls that much less often. The fraction beside a chance is how many carry it.

Item Chance Sells for
Handcuffs 9.7% ×2.2 1 of 4 362Z
Witched Starsand 8.7% ×2.2 1 of 4 242Z
Sticky Webfoot 8.5% ×2.2 1 of 4 10Z
Fresh Fish 6.6% ×2.2 1 of 4 125Z
Memento 4.4% ×2.2 1 of 4 300Z
Red Prickly Fruit 4.4% ×2.2 1 of 4 440Z
Will of the Darkness 4.4% ×2.2 1 of 4 367Z
Bloody Rune 4.4% ×2.2 1 of 4 1,008Z
Sticky Mucus 2.4% ×2.2 1 of 4 35Z
Hinalle Leaflet 2.2% ×2.2 1 of 4 75Z
Mastela Fruit 0.44% ×2.2 1 of 4 4,250Z
Bitter Herb 0.24% ×2.2 1 of 4 10Z
Old Blue Box 0.013% ×2.2 1 of 4 5,000Z

Equipment pools below show the gear you can pursue on this ground, not a chance for each monster kill. More monsters do not multiply equipment-find frequency. Difficulty changes its grade and affix quality.

The four difficulties

Difficulty HP Attack Average monsters a clear Experience Loot
Normal ×1 ×1 38 ×1 ×1
Hard ×1.6 ×1.5 68.4 ×1.3 ×1.205
Nightmare ×2.2 ×2.1 98.8 ×1.95 ×1.818
Hell ×3 ×3 133 ×3.35 ×3

Totals include finale elites. Decimal totals are averages of integer monster rolls, not fractional enemies; tutorial events and summoned reinforcements are excluded.