Cecil Damon

Level 82 Element Wind 3 Race Demihuman Size Medium

Live Cecil Damon encounter: Normal difficulty, solo, at entry Level 152. Its combat sheet scales through Level 155.

What to hit it withA weapon with no element deals Neutral damage

Takes more from Earth 200%
Shrugs off Ghost 50% Undead 50% Water 0% Wind -25%

Stats

What it hits like

Level
82
HP
22,548
Attack
28,345–34,643
Defense
25
MDEF
15
Swings every
0.1s
Reach
14

Attributes

STR1
AGI145
VIT27
INT32
DEX134
LUK80

What it pays

Experience
41,218

As a wave-ten elitethe same monster, promoted, at Normal

What the elite hits like

Called
Elite Cecil Damon
HP
203,912
Attack
38,265–46,769
Experience
207,964

Fielded in1

Cecil Damon Gate 152 3 monsters Wave-ten boss

Drops from Cecil Damon8

Every chance below is the real one: what the game rolls after its own multipliers, not the number printed in the table it came from. Every monster in this build is fielded on one ground, so this is the chance on the ground it is met on. The dimmed chances are thinned: valuable loot is rolled less often than its table prints. Certain. The multipliers put this past 100%.

Item Chance Sells for
Handcuffs Certain ×2.2 362Z
Immaterial Arrow Quiver 1.1% ×2.2 1Z
Oridecon Arrow Quiver 1.5% ×2.2 1Z
Old Blue Box 25% ×2.2 5,000Z

Equipment pools below show the gear you can pursue on this ground, not a chance for each monster kill. More monsters do not multiply equipment-find frequency. Difficulty changes its grade and affix quality.