Cecil Damon
Level 82 Element Wind 3 Race Demihuman Size Medium
Live Cecil Damon encounter: Normal difficulty, solo, at entry Level 152. Its combat sheet scales through Level 155.
What to hit it withA weapon with no element deals Neutral damage
Takes more from Earth 200%
Shrugs off Ghost 50%
Undead 50%
Water 0%
Wind -25%
Stats
What it hits like
- Level
- 82
- HP
- 22,548
- Attack
- 28,345–34,643
- Defense
- 25
- MDEF
- 15
- Swings every
- 0.1s
- Reach
- 14
Attributes
STR1
AGI145
VIT27
INT32
DEX134
LUK80
What it pays
- Experience
- 41,218
As a wave-ten elitethe same monster, promoted, at Normal
What the elite hits like
- Called
- Elite Cecil Damon
- HP
- 203,912
- Attack
- 38,265–46,769
- Experience
- 207,964
Fielded in1
Drops from Cecil Damon8
Every chance below is the real one: what the game rolls after its own multipliers, not the number printed in the table it came from. Every monster in this build is fielded on one ground, so this is the chance on the ground it is met on. The dimmed chances are thinned: valuable loot is rolled less often than its table prints. Certain. The multipliers put this past 100%.
| Item | Chance | Sells for |
|---|---|---|
| Handcuffs | Certain | 362Z |
| Immaterial Arrow Quiver | 1.1% | 1Z |
| Oridecon Arrow Quiver | 1.5% | 1Z |
| Old Blue Box | 25% | 5,000Z |
Equipment pools below show the gear you can pursue on this ground, not a chance for each monster kill. More monsters do not multiply equipment-find frequency. Difficulty changes its grade and affix quality.
| Item | Sells for |
|---|---|
| High end-game class-fit gear | – |
| Cecil Damon Card | 10Z |