Merman
Level 53 Element Water 3 Race Demihuman Size Medium
What to hit it withA weapon with no element deals Neutral damage
Takes more from Wind 200%
Shrugs off Poison 50%
Ghost 50%
Undead 50%
Fire 0%
Water -25%
Stats
What it hits like
- Level
- 53
- HP
- 14,690
- Attack
- 482–964
- Defense
- 10
- MDEF
- 35
- Swings every
- 0.92s
- Reach
- 2
Attributes
STR72
AGI45
VIT46
INT35
DEX60
LUK55
What it pays
- Experience
- 4,500
Fielded in1
Drops from Merman8
Every chance below is the real one: what the game rolls after its own multipliers, not the number printed in the table it came from. Every monster in this build is fielded on one ground, so this is the chance on the ground it is met on. The dimmed chances are thinned: valuable loot is rolled less often than its table prints.
| Item | Chance | Sells for |
|---|---|---|
| Ancient Lips | 11% | 500Z |
| Holy Water | 3.0% | 10Z |
| Lemon | 4.0% | 30Z |
| Aquamarine | 0.33% | 3,000Z |
| Mystic Frozen | 0.29% | 1,500Z |
| Rough Oridecon | 1.7% | 275Z |
Equipment pools below show the gear you can pursue on this ground, not a chance for each monster kill. More monsters do not multiply equipment-find frequency. Difficulty changes its grade and affix quality.
| Item | Sells for |
|---|---|
| Second Class class-fit gear | – |
| Merman Card | 10Z |