Pinguicula

Level 80 Element Earth 3 Race Plant Size Medium

Live Pinguicula encounter: Normal difficulty, solo, at entry Level 169. Its combat sheet scales through Level 172.

What to hit it withA weapon with no element deals Neutral damage

Takes more from Fire 200%
Shrugs off Ghost 50% Undead 50% Earth 0% Wind 0%

Stats

What it hits like

Level
80
HP
26,673
Attack
37,022–45,249
Defense
25
MDEF
5
Swings every
0.7s
Reach
1

Attributes

STR102
AGI23
VIT30
INT10
DEX86
LUK2

What it pays

Experience
68,127

As a wave-ten elitethe same monster, promoted, at Normal

What the elite hits like

Called
Elite Pinguicula
HP
242,018
Attack
49,979–61,085
Experience
343,732

Fielded in1

Pinguicula Gate 169 3 monsters Wave-ten boss

Drops from Pinguicula7

Every chance below is the real one: what the game rolls after its own multipliers, not the number printed in the table it came from. Every monster in this build is fielded on one ground, so this is the chance on the ground it is met on. The dimmed chances are thinned: valuable loot is rolled less often than its table prints. Certain. The multipliers put this past 100%.

Item Chance Sells for
Sharp Leaf Certain ×2.2 403Z
Huge Leaf Certain ×2.2 305Z
Brown Root Certain ×2.2 280Z
Flower 10.0% ×2.2 1Z

Equipment pools below show the gear you can pursue on this ground, not a chance for each monster kill. More monsters do not multiply equipment-find frequency. Difficulty changes its grade and affix quality.

Item Sells for
High end-game class-fit gear