Strouf
Level 48 Element Water 3 Race Fish Size Large
What to hit it withA weapon with no element deals Neutral damage
Takes more from Wind 200%
Shrugs off Poison 50%
Ghost 50%
Undead 50%
Fire 0%
Water -25%
Stats
What it hits like
- Level
- 48
- HP
- 11,990
- Attack
- 200–1,250
- Defense
- 5
- MDEF
- 50
- Swings every
- 1.87s
- Reach
- 1
Attributes
STR1
AGI40
VIT45
INT92
DEX43
LUK65
What it pays
- Experience
- 3,080
As a wave-ten elitethe same monster, promoted, at Normal
What the elite hits like
- Called
- Elite Strouf
- HP
- 33,960
- Attack
- 928–1,134
- Experience
- 18,480
Fielded in1
Drops from Strouf8
Every chance below is the real one: what the game rolls after its own multipliers, not the number printed in the table it came from. Every monster in this build is fielded on one ground, so this is the chance on the ground it is met on. The dimmed chances are thinned: valuable loot is rolled less often than its table prints.
| Item | Chance | Sells for |
|---|---|---|
| Fin | 43% | 206Z |
| Rough Oridecon | 0.93% | 275Z |
| Feather | 30% | 10Z |
| Aquamarine | 0.16% | 3,000Z |
| Gill | 12% | 171Z |
Equipment pools below show the gear you can pursue on this ground, not a chance for each monster kill. More monsters do not multiply equipment-find frequency. Difficulty changes its grade and affix quality.
| Item | Sells for |
|---|---|
| Second Class class-fit gear | – |
| Strouf Card | 10Z |