Deviling Card

Worn on Cloak Sells for 10Z

What it grants

−100% taken from Neutral+50% taken from Water+50% taken from Earth+50% taken from Fire+50% taken from Wind+50% taken from Poison+50% taken from Holy+50% taken from Shadow+50% taken from Ghost+50% taken from Undead

Upgraded copies

Normal cards target 2× their original scalable bonuses, ★★ 4×, and ★★★ 8×. Each rank doubles the previous rank. Existing penalties and binary effects stay unchanged, and equipment stacking limits still apply.

Normal
−100% taken from Neutral+50% taken from Water+50% taken from Earth+50% taken from Fire+50% taken from Wind+50% taken from Poison+50% taken from Holy+50% taken from Shadow+50% taken from Ghost+50% taken from Undead
★★
−200% taken from Neutral+50% taken from Water+50% taken from Earth+50% taken from Fire+50% taken from Wind+50% taken from Poison+50% taken from Holy+50% taken from Shadow+50% taken from Ghost+50% taken from Undead
★★★
−400% taken from Neutral+50% taken from Water+50% taken from Earth+50% taken from Fire+50% taken from Wind+50% taken from Poison+50% taken from Holy+50% taken from Shadow+50% taken from Ghost+50% taken from Undead

★★ can be found from Hard upwards or made through Card Master Fusion. ★★★ never drops; Fusion is its source. Hunting far below your own level does not turn up upgraded cards.

Where it comes from

Where to hunt for it1

Deviling Gate 35 0 monsters