Knight

Two-handed swords and spears, Bowling Bash, and a Peco Peco.

Second jobs FistDagger1hSword2hSword1hSpear2hSpear1hAxe2hAxeMace2hMace

Skill tree

← Swordman Becomes Lord_Knight →

Skills23

Skills Effect Max level
First Aid Patches you up for 5% of your health. Once every 20s. 1
Sword Mastery Passive: +40 ATK with a Dagger / 1hSword. 10
Two-Handed Sword Mastery Requires: Sword Mastery 1 Passive: +40 ATK with a 2hSword. 10
Increase HP Recovery Passive: +50 HP and +2% of max HP every 10s. 10
Bash 400% weapon damage, a 1% chance to stun for 5s. 10
Provoke Debuff: drags the target onto you and holds it there, -55% target DEF, +32% target ATK, for 30s. 10
Magnum Break Requires: Bash 5 300% weapon damage, Fire property, splashes 2 cells, knocks the target back 2 cells. 10
Endure Requires: Provoke 5 Buff on you: +10 MDEF for 37s. 10
Moving HP-Recovery Recovery never stops while you move. It never did here, so this adds nothing. 1
Fatal Blow Gives Bash a 50% chance to stun at level 10. No effect on its own. 1
Auto Berserk Below a quarter of your health: +32% ATK, -55% DEF, until you recover. 1
Spear Mastery Passive: +40 ATK with a spear, and +50 from the saddle. 10
Pierce Requires: Spear Mastery 1 200% weapon damage, 1-3 hits by target size. 10
Brandish Spear Requires: Peco Peco Riding 1, Spear Stab 3 562% weapon damage, splashes 2 cells, knocks the target back 2 cells, only from a Peco Peco. 10
Spear Stab Requires: Pierce 5 300% weapon damage, hits everything in a 4 cell line ahead, knocks the target back 6 cells. 10
Spear Boomerang Requires: Pierce 3 350% weapon damage. 5
Twohand Quicken Requires: Two-Handed Sword Mastery 1 Buff on you while holding a 2hSword: +30% attack speed for 300s. 10
Counter Attack Requires: Two-Handed Sword Mastery 1 Brace for 2.0s. The next melee blow against you is turned aside and answered for 100% weapon damage, always critical and ignoring defence. If you swing first instead, that swing is the critical one. 5
Bowling Bash Requires: Bash 10, Magnum Break 3, Two-Handed Sword Mastery 5, Twohand Quicken 10, Counter Attack 5 500% weapon damage, splashes 1 cell, bowls the target through up to 5 more bodies, hitting each. 10
Peco Peco Riding Requires: Endure 1 Lets you ride a Peco Peco: 25% faster on foot and a sharper spear, for 50% of your attack speed. Required for Brandish Spear. 1
Cavalier Mastery Requires: Peco Peco Riding 1 Passive: returns 100% of the attack speed a Peco Peco costs. 5
Charge Attack 100-500% weapon damage, by how far it charged, and shoves the target back as far as it charged. 1
Onehand Quicken Requires: Twohand Quicken 10 Buff on you while holding a 1hSword: +30% attack speed for 300s. 1

Learnable, and not castable2

Still in development. This skill cannot be learned or cast in the current build.

Basic Skill Call Baby