Mage

Glass cannon. Enormous magic damage, almost no health.

First jobs FistDaggerStaff2hStaff

Skill tree

← Novice Becomes Wizard →Becomes Sage →

Skills15

Skills Effect Max level
First Aid Patches you up for 5% of your health. Once every 20s. 1
Increase SP Recovery Passive: +30 SP and +2% of max SP every 10s. 10
Sight Lights the ground around you for 10s. It grants nothing on its own: it is the state Sightrasher needs before it can be cast. 1
Napalm Beat 170% magic damage, Ghost property, splashes 1 cell. 10
Safety Wall Requires: Napalm Beat 7, Soul Strike 5 Buff on you: blocks 11 melee hits outright for 50s. 10
Soul Strike Requires: Napalm Beat 4 100% magic damage x5 hits, Ghost property. 10
Cold Bolt 100% magic damage x10 hits, Water property. 10
Frost Diver Requires: Cold Bolt 5 200% magic damage, Water property, -50% target DEF, +25% MDEF, freezes the target, for 30s. The status lands 65% of the time, not every cast. Any blow ends it early. 10
Stone Curse Debuff: -50% target DEF, +25% MDEF, turns the target to stone, for 5s. Lands 60% of the time, not every cast. Any blow ends it early. 10
Fire Ball Requires: Fire Bolt 4 170% magic damage, Fire property, splashes 2 cells. 10
Fire Wall Requires: Fire Ball 5, Sight 1 50% magic damage, Fire property, splashes 3 cells. 10
Fire Bolt 100% magic damage x10 hits, Fire property. 10
Lightning Bolt 100% magic damage x10 hits, Wind property. 10
Thunderstorm Requires: Lightning Bolt 4 80% magic damage x10 hits, Wind property, splashes 2 cells. 10
Energy Coat Wraps you in mana for 300s: every blow you take is cut by up to 30%, falling to 6% as your mana empties, and each one drains a little more of it. 1

Learnable, and not castable2

Still in development. This skill cannot be learned or cast in the current build.

Basic Skill Call Baby