Thief

Fast, evasive, and hits from stealth. Builds AGI and LUK.

First jobs FistDagger1hSword1hAxeBow

Skill tree

← Novice Becomes Assassin →Becomes Rogue →

Skills11

Skills Effect Max level
First Aid Patches you up for 5% of your health. Once every 20s. 1
Double Attack Passive: 50% chance to strike twice with a Dagger. 10
Improve Dodge Passive: +15 FLEE. 10
Steal Steals an item from the target. 10
Hiding Requires: Steal 5 Vanishes when badly hurt. Monsters lose you, and it comes back out fighting. 10
Envenom 100% weapon damage, Poison property, -25% target DEF, for 60s. The status lands 50% of the time, not every cast. 10
Detoxify Requires: Envenom 3 Cures a party member who is poisoned. 1
Sand Attack 130% weapon damage, Earth property, blinds the target, which then sees only its own cell, for 30s. The status lands 20% of the time, not every cast. 1
Back Slide Leaps 5 cells back when hurt in melee. 1
Find Stone Picks up a stone to throw. Stone Fling needs one. 1
Stone Fling deals 50 damage, spends one Stone, so Find Stone needs a slot too, stuns the target, for 5s. The status lands 3% of the time, not every cast. 1

Learnable, and not castable2

Still in development. This skill cannot be learned or cast in the current build.

Basic Skill Call Baby