Thief
Fast, evasive, and hits from stealth. Builds AGI and LUK.
First jobs FistDagger1hSword1hAxeBow
Skill tree
Skills11
| Skills | Effect | Max level |
|---|---|---|
| First Aid | Patches you up for 5% of your health. Once every 20s. | 1 |
| Double Attack | Passive: 50% chance to strike twice with a Dagger. | 10 |
| Improve Dodge | Passive: +15 FLEE. | 10 |
| Steal | Steals an item from the target. | 10 |
| Hiding Requires: Steal 5 | Vanishes when badly hurt. Monsters lose you, and it comes back out fighting. | 10 |
| Envenom | 100% weapon damage, Poison property, -25% target DEF, for 60s. The status lands 50% of the time, not every cast. | 10 |
| Detoxify Requires: Envenom 3 | Cures a party member who is poisoned. | 1 |
| Sand Attack | 130% weapon damage, Earth property, blinds the target, which then sees only its own cell, for 30s. The status lands 20% of the time, not every cast. | 1 |
| Back Slide | Leaps 5 cells back when hurt in melee. | 1 |
| Find Stone | Picks up a stone to throw. Stone Fling needs one. | 1 |
| Stone Fling | deals 50 damage, spends one Stone, so Find Stone needs a slot too, stuns the target, for 5s. The status lands 3% of the time, not every cast. | 1 |
Learnable, and not castable2
Still in development. This skill cannot be learned or cast in the current build.