Draco

Gate 193 Recommended Levels 193–196 10 waves Wave-ten boss Draco

Enemies and rewards scale up to Level 196; this field stays replayable afterward.

Character XP at entry

Ordinary kill
138,488
Elite kill
698,735

Normal difficulty, solo, before personal XP bonuses. Party members share the XP pot. Higher encounter levels and difficulties change the reward.

Hourly income for the current encounter has not been measured yet. Historical lower-level rates are not shown as current estimates.

It fields4

Draco Egg Dimik Zakudam Draco Wave-ten boss

What drops here19

Every chance below is the real one: what the game rolls after its own multipliers, not the number printed in the table it came from. The dimmed chances are thinned: valuable loot is rolled less often than its table prints. A wave draws at random from the monsters listed above, so a chance here is per kill on the ground, and an item only some of them carry falls that much less often. The fraction beside a chance is how many carry it.

Item Chance Sells for
Steel 42% ×2.2 2 of 4 500Z
Dragon Tail 27% ×2.2 1 of 4 600Z
Dragon Scale 27% ×2.2 1 of 4 250Z
Honey 27% ×2.2 1 of 4 250Z
Essence Of Dragon 27% ×2.2 1 of 4 500Z
Used Iron Plate 24% ×2.2 1 of 4 512Z
Rusty Screw 24% ×2.2 1 of 4 267Z
Fragment 17% ×2.2 1 of 4 672Z
Piece of Egg Shell 12% ×2.2 1 of 4 84Z
Oridecon 12% ×2.2 2 of 4 550Z
Elunium 11% ×2.2 1 of 4 550Z
Dragon's Mane 8.1% ×2.2 1 of 4
Dragon Skin 6.3% ×2.2 1 of 4 512Z
Dragon Canine 6.3% ×2.2 1 of 4 242Z
Royal Cooking Kit 2.9% ×2.2 1 of 4 2,500Z
Transparent Plate 4 0.73% ×2.2 1 of 4 10Z

Equipment pools below show the gear you can pursue on this ground, not a chance for each monster kill. More monsters do not multiply equipment-find frequency. Difficulty changes its grade and affix quality.

The four difficulties

Difficulty HP Attack Average monsters a clear Experience Loot
Normal ×1 ×1 38 ×1 ×1
Hard ×1.6 ×1.5 68.4 ×1.3 ×1.205
Nightmare ×2.2 ×2.1 98.8 ×1.95 ×1.818
Hell ×3 ×3 133 ×3.35 ×3

Totals include finale elites. Decimal totals are averages of integer monster rolls, not fractional enemies; tutorial events and summoned reinforcements are excluded.