Picky II

Gate 3 10 waves Wave-ten boss Picky

What an hour here pays

Party Experience / hour Gold / hour
in shop stock 2,583 20,968
well equipped 3,768 28,536

How these were measured. Played, not calculated: 30 minutes on Normal, 5 seeds, the median reported. A party of 3 (Knight, Priest, Wizard) at each ground's own gate level. Your own party, level and gear will move both figures. Measured September 16, 2026.

It fields4

Drops Level 3 Willow Level 4 Chonchon Level 4 Picky Level 4 Wave-ten boss

What drops here28

Every chance below is the real one: what the game rolls after its own multipliers, not the number printed in the table it came from. The dimmed chances are thinned: valuable loot is rolled less often than its table prints. A wave draws at random from the monsters listed above, so a chance here is per kill on the ground, and an item only some of them carry falls that much less often. The fraction beside a chance is how many carry it.

Item Chance Sells for
Feather of Birds 24% ×2.2 1 of 4 5Z
Jellopy 22% ×2.2 2 of 4 3Z
Tree Root 22% ×2.2 1 of 4 6Z
Shell 15% ×2.2 1 of 4 7Z
Barren Trunk 8.5% ×2.2 1 of 4 1Z
Solid Trunk 4.9% ×2.2 1 of 4 1Z
Empty Bottle 4.1% ×2.2 1 of 4 3Z
Apple 4.1% ×2.2 1 of 4 7Z
Resin 3.3% ×2.2 1 of 4 60Z
Fine-grained Trunk 2.4% ×2.2 1 of 4 1Z
Feather 1.7% ×2.2 1 of 4 10Z
Potato 1.6% ×2.2 1 of 4 7Z
Red Herb 1.5% ×2.2 1 of 4 9Z
Sticky Mucus 1.1% ×2.2 1 of 4 35Z
Milk 0.74% ×2.2 1 of 4 12Z
Iron Ore 0.33% ×2.2 1 of 4 25Z
Trunk 0.22% ×2.2 1 of 4 30Z
Fly Wing 0.22% ×2.2 1 of 4 30Z
Yellow Gemstone 0.12% ×2.2 1 of 4 300Z
Iron 0.11% ×2.2 1 of 4 50Z
Orange Juice 0.045% ×2.2 1 of 4 750Z
Tiny Egg Shell 0.025% ×2.2 1 of 4 10Z
Chonchon Doll 0.011% ×2.2 1 of 4 1,500Z

Equipment pools below show the gear you can pursue on this ground, not a chance for each monster kill. More monsters do not multiply equipment-find frequency. Difficulty changes its grade and affix quality.

The four difficulties

Difficulty HP Attack Average monsters a clear Experience Loot
Normal ×1 ×1 38 ×1 ×1
Hard ×1.6 ×1.5 68.4 ×1.3 ×1.205
Nightmare ×2.2 ×2.1 98.8 ×1.95 ×1.818
Hell ×3 ×3 133 ×3.35 ×3

Totals include finale elites. Decimal totals are averages of integer monster rolls, not fractional enemies; tutorial events and summoned reinforcements are excluded.