Poison Spore

Gate 31 10 waves Wave-ten boss Poison Spore

What an hour here pays

Party Experience / hour Gold / hour
in shop stock 159,600 150,170
well equipped 245,404 252,420

How these were measured. Played, not calculated: 30 minutes on Normal, 5 seeds, the median reported. A party of 3 (Knight, Priest, Wizard) at each ground's own gate level. Your own party, level and gear will move both figures. Measured September 16, 2026.

It fields3

Thief Bug Male Level 19 Vadon Level 19 Poison Spore Level 19 Wave-ten boss

What drops here21

Every chance below is the real one: what the game rolls after its own multipliers, not the number printed in the table it came from. The dimmed chances are thinned: valuable loot is rolled less often than its table prints. A wave draws at random from the monsters listed above, so a chance here is per kill on the ground, and an item only some of them carry falls that much less often. The fraction beside a chance is how many carry it.

Item Chance Sells for
Poison Spore 29% ×2.2 1 of 3 57Z
Nipper 27% ×2.2 1 of 3 57Z
Insect Feeler 17% ×2.2 1 of 3 57Z
Garlet 9.0% ×2.2 1 of 3 20Z
Worm Peeling 4.5% ×2.2 1 of 3 26Z
Mushroom Spore 4.2% ×2.2 1 of 3 18Z
Green Herb 1.9% ×2.2 1 of 3 5Z
Solid Shell 0.30% ×2.2 1 of 3 224Z
Yellow Herb 0.27% ×2.2 1 of 3 20Z
Blue Herb 0.19% ×2.2 1 of 3 30Z
Karvodailnirol 0.16% ×2.2 1 of 3 200Z
Blue Gemstone 0.15% ×2.2 1 of 3 300Z
Emveretarcon 0.12% ×2.2 1 of 3 500Z
Crystal Blue 0.12% ×2.2 1 of 3 500Z
Rough Elunium 0.12% ×2.2 1 of 3 325Z
Zargon 0.016% ×2.2 1 of 3 240Z
Zircon 0.015% ×2.2 1 of 3 3,000Z

Equipment pools below show the gear you can pursue on this ground, not a chance for each monster kill. More monsters do not multiply equipment-find frequency. Difficulty changes its grade and affix quality.

The four difficulties

Difficulty HP Attack Average monsters a clear Experience Loot
Normal ×1 ×1 38 ×1 ×1
Hard ×1.6 ×1.5 68.4 ×1.3 ×1.205
Nightmare ×2.2 ×2.1 98.8 ×1.95 ×1.818
Hell ×3 ×3 133 ×3.35 ×3

Totals include finale elites. Decimal totals are averages of integer monster rolls, not fractional enemies; tutorial events and summoned reinforcements are excluded.