Shellfish

Gate 23 10 waves Wave-ten boss Shellfish

What an hour here pays

Party Experience / hour Gold / hour
in shop stock 42,527 70,506
well equipped 75,778 146,942

How these were measured. Played, not calculated: 30 minutes on Normal, 5 seeds, the median reported. A party of 3 (Knight, Priest, Wizard) at each ground's own gate level. Your own party, level and gear will move both figures. Measured September 16, 2026.

It fields3

Zombie Level 15 Boa Level 15 Shellfish Level 15 Wave-ten boss

What drops here21

Every chance below is the real one: what the game rolls after its own multipliers, not the number printed in the table it came from. The dimmed chances are thinned: valuable loot is rolled less often than its table prints. A wave draws at random from the monsters listed above, so a chance here is per kill on the ground, and an item only some of them carry falls that much less often. The fraction beside a chance is how many carry it.

Item Chance Sells for
Decayed Nail 18% ×2.2 1 of 3 41Z
Snake Scale 18% ×2.2 1 of 3 41Z
Clam Shell 12% ×2.2 1 of 3 28Z
Red Herb 2.9% ×2.2 1 of 3 9Z
Clam Flesh 2.2% ×2.2 1 of 3 79Z
Grit 2.2% ×2.2 1 of 3 153Z
Sticky Mucus 2.0% ×2.2 1 of 3 35Z
Stone 1.8% ×2.2 1 of 3
Venom Canine 1.6% ×2.2 1 of 3 74Z
Strawberry 1.2% ×2.2 1 of 3 100Z
Opal 0.14% ×2.2 1 of 3 3,000Z
Horrendous Mouth 0.100% ×2.2 1 of 3 195Z
Emveretarcon 0.070% ×2.2 1 of 3 500Z
Rough Elunium 0.039% ×2.2 1 of 3 325Z
Star Dust 0.022% ×2.2 1 of 3 750Z
Cursed Ruby 0.0100% ×2.2 1 of 3 300Z
Shining Scale 0.0020% ×2.2 1 of 3 233Z

Equipment pools below show the gear you can pursue on this ground, not a chance for each monster kill. More monsters do not multiply equipment-find frequency. Difficulty changes its grade and affix quality.

The four difficulties

Difficulty HP Attack Average monsters a clear Experience Loot
Normal ×1 ×1 38 ×1 ×1
Hard ×1.6 ×1.5 68.4 ×1.3 ×1.205
Nightmare ×2.2 ×2.1 98.8 ×1.95 ×1.818
Hell ×3 ×3 133 ×3.35 ×3

Totals include finale elites. Decimal totals are averages of integer monster rolls, not fractional enemies; tutorial events and summoned reinforcements are excluded.