Tengu

Gate 76 10 waves Wave-ten boss Tengu

What an hour here pays

Party Experience / hour Gold / hour
in shop stock 385,089 77,212
well equipped 1,228,918 314,582

How these were measured. Played, not calculated: 30 minutes on Normal, 5 seeds, the median reported. A party of 3 (Knight, Priest, Wizard) at each ground's own gate level. Your own party, level and gear will move both figures. Measured September 16, 2026.

It fields4

Photon Cannon Level 64 False Angel Level 65 Deleter Level 65 Tengu Level 65 Wave-ten boss

What drops here20

Every chance below is the real one: what the game rolls after its own multipliers, not the number printed in the table it came from. The dimmed chances are thinned: valuable loot is rolled less often than its table prints. A wave draws at random from the monsters listed above, so a chance here is per kill on the ground, and an item only some of them carry falls that much less often. The fraction beside a chance is how many carry it.

Item Chance Sells for
Broken Liquor Jar 12% ×2.2 1 of 4 80Z
Dragon Canine 10% ×2.2 1 of 4 242Z
Large Jellopy 9.5% ×2.2 1 of 4 420Z
Dragon Skin 7.7% ×2.2 1 of 4 512Z
Dragon Tail 7.3% ×2.2 1 of 4 600Z
Tengu Nose 7.3% ×2.2 1 of 4 200Z
Dragon Scale 6.8% ×2.2 1 of 4 250Z
Sticky Mucus 2.4% ×2.2 1 of 4 35Z
Cursed Water 2.4% ×2.2 1 of 4 1Z
Emerald 1.9% ×2.2 1 of 4 3,000Z
Blue Gemstone 1.9% ×2.2 1 of 4 300Z
Yellow Gemstone 1.9% ×2.2 1 of 4 300Z
Red Gemstone 1.9% ×2.2 1 of 4 300Z
Mastela Fruit 0.31% ×2.2 1 of 4 4,250Z
Level 5 Earth Spike 0.21% ×2.2 1 of 4 1,000Z
Royal Cooking Kit 0.042% ×2.2 1 of 4 2,500Z

Equipment pools below show the gear you can pursue on this ground, not a chance for each monster kill. More monsters do not multiply equipment-find frequency. Difficulty changes its grade and affix quality.

The four difficulties

Difficulty HP Attack Average monsters a clear Experience Loot
Normal ×1 ×1 38 ×1 ×1
Hard ×1.6 ×1.5 68.4 ×1.3 ×1.205
Nightmare ×2.2 ×2.1 98.8 ×1.95 ×1.818
Hell ×3 ×3 133 ×3.35 ×3

Totals include finale elites. Decimal totals are averages of integer monster rolls, not fractional enemies; tutorial events and summoned reinforcements are excluded.