Marina
Level 21 Element Water 2 Race Plant Size Small
What to hit it withA weapon with no element deals Neutral damage
Takes more from Wind 175%
Shrugs off Poison 75%
Ghost 75%
Undead 75%
Fire 25%
Water 0%
Stats
What it hits like
- Level
- 21
- HP
- 2,087
- Attack
- 84–106
- Defense
- 0
- MDEF
- 5
- Swings every
- 2.28s
- Reach
- 1
Attributes
STR1
AGI21
VIT21
INT0
DEX36
LUK10
What it pays
- Experience
- 218
As a wave-ten elitethe same monster, promoted, at Normal
What the elite hits like
- Called
- Elite Marina
- HP
- 8,934
- Attack
- 162–198
- Experience
- 1,308
Fielded in1
Drops from Marina8
Every chance below is the real one: what the game rolls after its own multipliers, not the number printed in the table it came from. Every monster in this build is fielded on one ground, so this is the chance on the ground it is met on. The dimmed chances are thinned: valuable loot is rolled less often than its table prints.
| Item | Chance | Sells for |
|---|---|---|
| Single Cell | 27% | 23Z |
| Sticky Mucus | 8.0% | 35Z |
| Crystal Blue | 0.24% | 500Z |
| Mystic Frozen | 0.011% | 1,500Z |
| Blue Gemstone | 1.1% | 300Z |
| Deadly Noxious Herb | 0.20% | 10Z |
Equipment pools below show the gear you can pursue on this ground, not a chance for each monster kill. More monsters do not multiply equipment-find frequency. Difficulty changes its grade and affix quality.
| Item | Sells for |
|---|---|
| Marina Card | 10Z |
| First Class class-fit gear | – |