Tarou
Level 11 Element Shadow 1 Race Brute Size Small
What to hit it withA weapon with no element deals Neutral damage
Takes more from Holy 125%
Shrugs off Ghost 75%
Poison 50%
Shadow 0%
Undead 0%
Stats
What it hits like
- Level
- 11
- HP
- 284
- Attack
- 34–45
- Defense
- 0
- MDEF
- 0
- Swings every
- 1.74s
- Reach
- 1
Attributes
STR1
AGI20
VIT11
INT10
DEX24
LUK5
What it pays
- Experience
- 57
As a wave-ten elitethe same monster, promoted, at Normal
What the elite hits like
- Called
- Elite Tarou
- HP
- 1,740
- Attack
- 40–48
- Experience
- 342
Fielded in1
Drops from Tarou7
Every chance below is the real one: what the game rolls after its own multipliers, not the number printed in the table it came from. Every monster in this build is fielded on one ground, so this is the chance on the ground it is met on. The dimmed chances are thinned: valuable loot is rolled less often than its table prints. Certain. The multipliers put this past 100%.
| Item | Chance | Sells for |
|---|---|---|
| Rat Tail | Certain | 26Z |
| Animal Skin | 80% | 18Z |
| Feather | 21% | 10Z |
| Monster's Feed | 27% | 30Z |
| Ora Ora | 0.053% | 27,500Z |
Equipment pools below show the gear you can pursue on this ground, not a chance for each monster kill. More monsters do not multiply equipment-find frequency. Difficulty changes its grade and affix quality.
| Item | Sells for |
|---|---|
| Tarou Card | 10Z |
| First Class class-fit gear | – |